Vga Driver Ati Atombios
*** Under Construction Last update: 22/02/17 *** Updated 22/02/17:- 1. Heading Adding VDDC Offset to ROM done. Updated 04/07/16:- 1. Heading How to edit PowerLimit information updated. Updated on 04/06/16:- 1. Heading Editing Subsystem device & Vendor ID (info shared by ) added to UEFI section. GOPupd tool link added in UEFI section.
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Updated on 31/03/16:- 1. Heading AtomBiosReader for Windows by added with info. Note:- Any modified ROM even with a UEFI/GOP module within it is technically Non-UEFI. There is a bios signature within legacy ROM section which is a hash of the hashes of protected tables within ROM.
As the mods we do are within the protected tables and we can't update the signature in legacy ROM to reflect the changes it will fail UEFI checks, thus you need CSM support enabled on motherboard bios to use a modded ROM. I had been searching for information how some bios editing can be done.
Reading and participating in a thread about the I came across a post by showing how GPU/RAM clocks editing is done (later we discovered more bios edits). Worked for me!. I used all the programs linked in sTOrM41's German thread and successfully edited my Vapor X 290X STD edition bios to what I wanted. Flashing was done using method and files in the, view under heading R9 290 Unlock guide in post 1 and use steps 1-7 skipping step 3.
Before clicking spoilers below, read and follow below rules. Make backup of original bios on video card, for each switch position. Edit copies of your original bios, so you always have original unedited bios to use if things go bad.
Do not flash both bios positions as then at least you'll have option to boot from other if something goes wrong. When you have modified a bios make a copy of it and once checksum is fixed on one of them using HawaiReader or HD7xxx Series UEFI Patch Tool BETA. Compare the 2 copies using compare function in Hex editor to know only the checksum changed before flashing. Warning: Using this guide to edit your bios will void your warranty (if card has one). This guide is provided assuming a user knows implications of what they are doing. I accept no responsibility for damage from using this information.
All efforts are being made to double check information but there maybe errors. Further Credits:, OneB1t helping me with AtomDis,,, and and. What I've achieved as a performance boost via bios mods. Things to explain:- i) VID is what voltage GPU being set to, VDDC is what it's getting. Ii) Even when VID is manually set differing apps/loads mean a different reported VDDC in monitoring apps, this can not be avoided due to how 'PowerTune' / tech works. Iii) If you don't set DPM7 voltage manually and adjust GPU clock in ROM, VID under EVV setting will decrease as GPU clock rise. So if your applying a global GPU voltage offset in ROM it will end up higher than what you may use when apply offset in OC app with stock ROM.
Next the thing to note about my particular compare is, my ROM does not have a global GPU voltage offset but the voltage chip on PCB does (IR3567B). On right is stock rom (1), then stock rom with OC clocks (2) but only DPM7 manually set, next is 1090/1475 rom (3) and 1100/1525 rom (4) set manually for all DPM. Now 1 vs 2, DPM 2-6 ends up lower under EVV, so potential for card to perhaps artifact when say hitting those GPU DPM frequencies (range).
The lowering is occurring due to increased GPU frequency across the whole DPM range. Comparing 2 vs 3 we can see DPM 5 & 6 need higher VID than what EVV was setting for no artifact at those GPU DPM frequencies (range) in testing. DPM 4 & 2 ended up lower and DPM 3 no change, I set DPM 1 lower and so far no adverse effect. Comparing 3 vs 4 we see rise across the board but GPU DPM frequencies have increased as well as RAM. My main purpose of this test was to log VDDC in stock rom (1) and see when OC'ing (setting higher GPU freq.per DPM) was I adding more voltage. If we compare 1 vs 3, DPM 7 is equal, DPM6 rose (but higher GPU Freq.), DPM5 is pretty much same (but higher GPU Freq.), DPM 4, 3, 2, 0 all end up lower plus 1 is lower even if not testable in rom 3.
How I see it is stock rom (1) vs 1090/1475 (3) I've ended up with higher clocks across the DPMs for pretty much same/lower voltage as stock rom under EVV. Even 1 vs 4 seems better as each DPM is higher than stock for really not much voltage variance. My HML log files, Note: When doing test above I was using GPU-Z Render Test as graphical load to log drooped VDDC from VID, this gives a more linear monitored VDDC value compared with other apps. I used MSI AB for monitoring as like the HML log file plus set DPM frequency to be tested using it. My card is sensitive to 3dMark FS graphics test 1 so artifact testing was done with that looped plus a run of Heaven and then Valley.
What is 'ASIC Quality'? If you use over 1.3V for the GPU (which certainly isn´t recommended), do yourself a favor and DO NOT run Furmark. The VRM can provide around 360A of current without burning, and a GPU running at >1.3V might just exceed it in Furmark (depending on leakage). Samsung Cool Jazz Font Apk. The higher your 'ASIC Quality' (GPU-Z) is the higher your leakage level is and vice versa. Higher leakage means the GPU will require less voltage to operate, however it´s maximum safe voltage level is lower at the same time.
Lower leakage parts require higher voltages, however their break down voltage is slightly greater too. Note that the VRM current capability is completely temperature dependant, so don´t expect it to survive at high temperatures.It can provide 360A at 25°C, but it can still burn with. Eventhou you can tell if the GPU has high or low leakage properties based on the 'ASIC Quality', there is no way to tell how much you can reduce the VDDC from stock. It needs to be tested on each and every card as even the GPUs with identical LeakageID ('ASIC Quality') are never fully identical in terms of other properties. Once there is enough of ACCURATE test data it is possible to roughly estimate the usable VDDC levels (i.e. Is the minimum VDDC closer to 1.2V or 1.05V for example). Also it must be noted that GPUs with low and high leakage properties have different voltage under load eventhou the voltage would be set to the same level.
A low leakage GPU might draw 150A of current in load while a high leakage part can draw 170A or even higher. Since the load-line resistance (RLL) is fixed instead of being dynamic based on the leakage current, the high leakage GPU will have a greater load-line effect (voltage drop). Low Leakage GPU: VDDC = 1.20000V, IDDMax = 150.0A, RLL 0.64mOhm Idle (~ 5A IDD) = 1.20000 - (((1/10000)*6.4) * 5) == 1.1968V Load (~ 150A IDD) = 1.20000 - (((1/10000)*6.4) * 150) == 1.104V High Leakage GPU: VDDC = 1.20000V, IDDMax = 170.0A, RLL 0.64mOhm Idle (~ 5A IDD) = 1.20000 - (((1/10000)*6.4) * 5) == 1.1968V Load (~ 170A IDD) = 1.20000 - (((1/10000)*6.4) * 170) == 1.0912V Quote from. HawaiiReader bios modification utility. Originally Posted by OneB1t Here is Hawaii bios reader if you dont have VS for compile then there is.exe HawaiiReader now creates checksum when a loaded rom is saved.
Any functional issues post in thread so others are aware and perhaps OneB1t can rectify program. Use the bios reader with caution as some values it reads wrong, this is due to the varying lengths of tables within differing types of ROMs. In above image the blue boxed area is CCC Overdrive limits and read data is wrong for that bios.
AtomBios info Atom is basically a byte code scripting language used to write little scripts to handle basic card initialization tasks (asic init, setting engine/memory clocks, modesetting). There are two sets of tables in ATOM: command tables (basically scripts that execute certain functionality) and data tables (structs that store board/system specific information (type and number of connectors/encoders used on the board, power states, ddc lines, panel info, etc.). The command tables are versioned and there are specific structs defined for the inputs to the command tables.
These are all defined in atombios.h and ObjectID.h. Command tables can also call other command tables and look up data in data tables. Extract, another useful page to. AtomDis installation and usage in Ubuntu. Code: 000f: a0da Len 02b4 Rev 07:01 (PowerPlayInfo) Each table gets a hexadecimal number in the list, in above example PowerPlay is 000f.
After that we see the offset location for PowerPlay in the ROM = a0da, if we pick 'Search' then select 'Goto' from menu bar in HxD (hex editor) and type that offset location the cursor will go there. After that we see length in hexadecimal of the PowerPlay table in the ROM, 02B4. If we pick 'Edit' then 'Select block' from menu bar in HxD and enter the offset location a0da and the length 02B4 the whole PowerPlay will be selected out of ROM. Editing GPU/RAM Clock. The section in your bios file where you need to edit GPU core clock will be where also the RAM clock is (PowerPlay Table). Here is an image of my default GPU/RAM clock in bios, use this to ref with instructions below. Be aware values will not be in the same place but like said earlier you make the edit where GPU/RAM clock are together.
So what I did using a backup copy of the factory bios for my card:- 1) Took my default GPU/RAM clocks and did the conversion. 2) Using search in hex editor found the section where both were together. 3) Did the conversion for my OC clocks. 4) Made changes and saved changes.
5) Used the HD7xxx Series UEFI Patch Tool BETA to Fix Checksum on edited bios file (HawaiiReader also calculates checksum when rom edited/saved). 6) Placed the bios onto my bootable USB and flashed to one of the bios positions on my card. Do not flash both bios positions as then at least you'll have option to boot from that if something goes wrong. My card boot as normal after flash and CCC / GPU-Z detected the new default clocks. Quick check running 3dMark with GPU-Z / MSI AB monitoring stats reported similar readings for temps / volts after the edits applied. Making OC bios like factory pre OC'd card/ROM.
Note:- The Fan profile edit in this section works with 00 as fan mode (Standard Fan Control or Look Up Table), ref first image in this section box boxed hex. If in CCC Overdrive section you see 'Target GPU Temperature' then your card is using Advanced Fan control, see that heading for info and Maximum fan speed. Ultraman Fighting Evolution 3 Pc Download Bit there. In image below you can see 2 windows of Hex-Editor MX open, top shows stock bios settings, bottom shows edits done. The notepad window shows information concerning conversion of HEX to values. 1) Run a search in bios for 7C15.
The right place to do edits is where 0306 proceeds 7C15 and you find 00 or 01 after counting 7 pairs of HEX between 0306 and 00 or 01. I found the Vapor-X 290 bios did not conform to this rule but instead 7 pairs of HEX were between 0706 and 00, view spoiler below. So do count pairs and convert HEX and view values. The 03 or 07 is revision for the fan control scheme. Sapphire R9 290 bioses orange underlines. Sapphire R9 290X purple bioses. Asus DCUII R9 290X STD edition Quiet & Uber bioses In each image notepad shows unedited values for HEX data 2) Take your 7 pairs of HEX and switch each pair around.
Ie 7C15 becomes 157C 3) Convert switched HEX pairs to DECIMAL (Read Note 1 below), knock off 00 on end and this gives you value. 4) Do the reverse to calculate HEX for new value, ie if new value to be set is 55 add 00 to end, convert 5500 from DECIMAL to HEX = 157C, switch pairs around 157C becomes 7C15. (Read Note 2 below) 5) Enter new values in corresponding location, save your new bios. 6) Use the HD7xxx Series UEFI Patch Tool BETA to fix Checksum and save on edited bios file or open rom in HawaiiReader and save. 7) Place the bios onto bootable USB and flash to one of the bios positions on card. Note 1: When entering HEX value into calculator where first character is 0 it will not be displayed. For example HEX pair 07D0 will be shown as 7D0.
Note 2: When a DECIMAL is converted to HEX and your result is 3 characters a 0 will be needed to be added to beginning. For example setting 20 as a value becomes 2000 after adding 00 to end, then convert DEC to HEX, then a result of 7D0 on calculator will be shown. Add the 0 at beginning gives you 07D0. How to edit Temperature Hysteresis for Standard Fan Mode (LUT). In this image we have:- TMP1 = 60C TMP2 = 83C TMP3 = 92C TMP4 = 95C Temperature hysteresis defined as 6C (06 HEX to DEC=6). Temperature hysteresis prevents fluctuation of fan RPM(PWM) at defined temp points (ie TMP1, etc) within a range of the set hysteresis. For example temp hits 83C which uses PWM2 = 40% fan will stay at 40% until temp decreases to 77C.
So the range for PWM2 (40%) = 83C - 77C Note: Hysteresis is applied to decreasing temperatures only, not to both directions. How to enable/disable Advanced Fan Mode (Fuzzy Logic). This is the difference between 'Uber' & 'Quiet' bios on AMD R9 290X which have these bios per switch position.
'Uber' = Standard fan mode (Look Up Table) 'Quiet' = Advanced fan mode (Fuzzy Logic) Bios set as 00 Bios set as 01 Above example images is my Sapphire Vapor-X bios edited which doesn't come with target temperature & maximum fan speed limit enabled by default on any of the bios switch positions, it only comes with UEFI & NON UEFI. Reason why GPU-Z state Asus R9 290X is I was using some Asus branded drivers from their support site. How to edit Sensitivity/Granularity of fan speed adjustment in Advanced fan mode (Fuzzy Logic). In the PowerPlay table (ref the atomdis tables produced for the rom your editing) you will find a 5F located in it near the end of it.
5F convert to decimal= 95C, if we wish to set 75C we convert to hex = 4B and overwrite default value. This will impact the thermal policy used and throttling due to temperature.
Note: Above image is my stock bios PowerPlay selected, the rom you will be editing may have powerplay table located at different offset in bios and length so ref the AtomDis tables for your rom. Editing Maximum GPU/RAM Overdrive Limits. In the PowerPlay table /section of bios you will find HEX code F0 49 02, to calculate value switch position of first pair and end pair of code.
So F04902 becomes 0249F0, convert to decimal = 150000, knock off the 00 on end makes it 1500MHz, this is the GPU CCC Limit. RAM CCC limit is 40 0D 03, to calculate value switch position of first pair and end pair of code. So 400D03 becomes 030D40, convert to decimal = 200000, knock off the 00 on end makes it 2000MHz, this is the RAM CCC Limit. Now if you wish to set a limit of 3000MHz we calculate this by adding 00 to the end. Take 300000 and convert to HEX 0493E0, then switch position of first pair and end pair of code. So 0493E0 becomes E09304 now replace GPU or RAM or both if you like with new value (ref image above for default HEX code of GPU / RAM CCC limits. GPU Voltage adjustment.
Then we have six sections in bios. Using the terms in the HawaiiReader:- GPU Freq. Table = voltage depending on GPU clock separated into DPM0 -DPM7 MEM Freq. Table = voltage depending on RAM clock separated into DPM0 -DPM7 StartVCELimitTable = mode voltage separated into DPM0 -DPM7 StartUVDLimitTable = mode voltage separated into DPM0 -DPM7 StartSAMULimitTable = mode voltage depending on GPU clock separated into DPM0 -DPM7 StartACPLimitTable = ACP (Average Consumed Power) voltage depending on GPU clock separated into DPM0 -DPM7 All six sections must have the same voltage edits, as down below you will read the interconnectivity of these sections. VCE & UVD sections in bios do not have a GPU/RAM frequency hex value by them in rom. Therefore they must use the frequencies set in GPU / RAM Freq.
SAMU & ACP have GPU frequency but not RAM, therefore they must use RAM Freq. Table for that information. Now hopefully above has explained why the voltages in each six sections must be the same. For any other purpose we may use the card for GPU / RAM Freq. Tables are used. Next we have ROMs which have a preset GPU core voltage offset, this offset is added to all DPM states (ie 0-7).
You will know if you have a ROM of this type if on MSI AB Core Voltage slider you see a preset + xx mV value when you didn't set one. Also you know if your ROM has this is to check ROM for what is default VDDC for DPM 0 (ie idle) via HawaiiReader and then compare in a monitoring program if you are getting that. We have 2 ways of dealing with these roms for editing voltages purpose. Change the offset in the VoltageObjectInfo table. Take into account the offset when doing voltage changes in powerplay table. Then we have roms which have no preset GPU core voltage offset but the CHiL or IR controllers have factory programmed offset. To deal with this you take into account the offset when doing voltage changes in PowerPlay table.
Now also there must be roms without an offset and CHiL or IR controllers have no factory programmed offset. Therefore you just edit voltages as you require. There are also ROMs which have a GPU voltage (VDDC) and Aux voltage (VDDCI) offset in them. The GPU core voltage (VDDC) is added to all DPM states (ie 0-7). These type of ROMs will not show a preset value in MSI AB Core Voltage slider or Aux Voltage slider. Therfore easiest way to know if your ROM has this is to check ROM for what is default VDDC for DPM 0 (ie idle) and Aux voltage via HawaiiReader and then compare in a monitoring program if you are getting that. *** screenshot to be added *** Finding GPU core voltage offset in a rom.
Note 1: You can search for the GPU core voltage offset in a rom by using the find command in a hex editor but I highly recommend creating tables for a rom to do this edit so you know you are in the right area of rom. Note 2: If your rom does not have a GPU core voltage offset but MSI AB / OC apps shows an offset the voltage control chip has a factory programmed offset. If you flash a rom with an offset in it then this becomes the used offset and the one in the voltage control chip is ignored. Note 3: Adding the hex values 8D 00 xx 00 (xx denoting offset) to a rom's VoltageObjectInfo is not recommended currently. Reasons being:- a) we have no idea what the other values in table mean but a few at beginning. B) from roms I've viewed it's location within the VoltageObjectInfo table can differ. C) adding these values also requires further edits to rom.
Firstly an increase of the 7th hex value of this table, secondly all beginning offset locations of data / command tables after VoltageObjectInfo table shift with this additional data. The area of rom that must be then edited is what I call the 'Directory of tables'. Thirdly padding area after the command tables must be reduced to keep rom size the same, view image below comparing a factory Vapor-X 290X STD edition rom with OC edition. Note 4: Proof these hex values are what they are has been a) collated from viewing several roms b) flashing / testing some of these roms. Note 5: When a rom has been edited to a differing offset you will require an uninstall of MSI AB / OC apps which note defaults for a card. The uninstall must include removal without keeping saved settings, also verify directories of such apps are empty or deleted after uninstall and before reinstalling, otherwise anomalies will occur.
Setting/editing GPU core voltages in the 6 tables. You will find 2 tables in the Powerplay tab (note blue box left image) and 4 tables in the Limit Tables tab (note blue box right image), as explained earlier per DPM (green box) per table must have same voltage setting (red box). For example DPM 0 is idle state voltage, stock on 290X is 968 (0.968V), if setting it to 1.000v each tables DPM 0 must be set to 1000. The numbers 625282, 625283, 625284, 625285, 625286, 625287, 625288 represent EVV voltage.
This is determined by the leakage ID of your GPU (ASIC Quality). Stilts VID app (linked end of this post) gives you DPM 7 EVV voltage only (AiDA64 can be used to gain others). How this can be used is, say for an OC of 1100MHz you set +44mv in MSI AB, you would first determine your DPM 7 VID @ stock settings. Then add 44mv (43.75mv due to how SVI2 voltages are) to this and plus do GPU clock edits in rom. Stilt app shows 1.25v, 1.25 + 0.04375v = 1.29375v, if using hawaiireader as explained in heading SVI 2 Compliant Voltages you enter 1293 for DPM7 per 6 tables. AiDA64 can also be used to get voltages for each DPM state, view video. Credit to for sharing this information.
Note: To get correct readings for voltages via Stilts VID app or AiDA64 video card should running at default settings. SVI 2 Compliant Voltages.
To use all you do is drop the decimal point and trim last 2 digits and enter into HawaiiReader. For example:- 0.70000v would be 700 for entry into HawaiiReader, 1.28750v would be 1287 for entry into HawaiiReader.
If using HEX editor to do voltage change drop the decimal point and trim last 2 digits and convert from DEC to HEX. If no 0 present in resulting change add one to front of HEX value and then switch pairs around for entering into HEX editor. For example:- 0.70000v would be 0700, then convert to HEX result 2bc, add 0 to beginning = 02bc, then switch pairs bc02 Adding VDDC offset to ROM. There are 3 values that can be edited. TDP: 'Change TDP limit based on customer's thermal solution' Maximum Power Delivery Limit (MPDL): 'This power limit is the total chip power that we need to stay within in order to not violate the PCIe rail/connector power delivery' TDC: 'PowerTune limit for maximum thermally sustainable current by VDDC regulator that can be supplied' Warning: Anyone implementing this mod needs to be aware you will see no upped% for 'PowerLimit' in CCC / MSI AB / TriXX / etc. When you increase these 3 values in bios and add 50% 'PowerLimit' via an OC app you will be going higher than stock settings.
Note: PowerLimit relates to GPU not total board power usage. So you will see higher readings for A/W in HWiNFO for VRM than what you set in PowerLimit as other circuitry and 'electrical elements' are not part of PowerLimit. MPDL relates to what power can be delivered to card from mobo slot/PCI-E plugs.
So a 8+6 config card 300W MAX, 8+8 = 375W, etc. Just bear in mind warning in red above. Now all information on MPDL is based on PCI-SIG spec, the hardware limits for 6/8 pin plug are higher.
Below is a post by The Stilt, handy to read power split on cards. Originally Posted by The Stilt Hawaii or Fiji based cards don't draw anywhere near the maximum allowed by the specification (i.e 66W) from the PCI-E slot.
They draw the power for the GPU VRM from the PCI-E power connectors and the power drawn from the PCI-E bus itself only feeds VDDCI VRM and the display interfaces (on Hawaii) and MVDDC and display interfaces on Fiji. THG reviews for Hawaii cards have data on PCI-E slot / plugs loading, I would use the averages for reference, also be aware high leakage GPU would be higher power draw, the cards used in THG reviews we have no idea if they are high/average/low leakage GPU. Simple explanation regarding VRM The VRM takes the 12v and steps it down to lower voltage for GPU to use and converts the higher voltage, lower current supply to a low voltage, high current supply.
Knowledge of phases on VRM and spec of components is necessary/handy to know. Best source is hi res PCB images and then google for tech spec pdfs on mosfets. Ref PCB 290/X have 5+1+1 config (GPU/RAM.interface/RAM) and spec is 40A per phase, thing to note is thermals affect mosfets efficiency/output.
What I noted in unmodified factory ROMs for my Tri-X 290 STD and Vapor-X 290X STD. So in testing of up to 1175MHz GPU I found no throttling using 238/238/229, my view is only to have PowerLimit in ROM appropriate for an OC set in ROM. What is VDDCI (aka Aux Voltage)? VDDCI (aka Aux Voltage) is voltage given to Memory Controller.
Some have reported improved:- a) stability for a RAM clock b) improved RAM clock headroom c) stopped blackscreen for me it hasn't helped in any of those situations. It's all down to 'quality' of MC and 'silicon lottery'. From talk's with The Stilt via PM going too heavy hand on upping this is not good idea.
So little increase can help and excessive can do the opposite (ie not help). The MC is sensitive to voltage so use caution. It's effects are down to per user experience / card. How to edit Memory Interface Voltage (VDDCI/AUX Voltage) and associated RAM frequency. In powerplay table between SCLK VDDC dependency table (what is called GPU Freq. Table in HawaiiReader) and MCLK VDDC dependency table (what is called RAM Freq. Table in HawaiiReader) are HEX values to set memory interface voltage (VDDCI) and associated frequency for that VDDCI.
Below is cropped image of my factory Vapor-X 290X STD rom and OC edition powerplay, the relevant HEX values are marked in turquoise boxes. Vapor-X 290X STD rom has a RAM clock 1325, therefore 94 05 02 (switch) = 02 05 94 (convert to dec) = 132500, drop 00 = 1325MHz Vapor-X 290X OC rom has a RAM clock 1410, therefore C8 26 02 (switch) = 02 26 C8 (convert to dec) = 141000, drop 00 = 1410MHz SO we can see the frequency associated with VDDCI is the same as highest RAM frequency in a ROM. E8 03 switched is 03 E8, convert HEX to DEC 1000, which is 1.000v. As voltage control chip controls both VDDC (GPU voltage) & VDDCI the values that can be used are SVI2 ones as shown under heading GPU Voltage adjustment >SVI 2 Compliant Voltages. The quality of the memory controllers vary so some of them might need a slight increase in the supply voltage (VDDCI) even at or slightly below 1500MHz. Usually 20mV increase in the VDDCI is enough to stabilise it. On Hawaii the VDDCI should never be set higher than +50mV (= 1.050V) as the memory PHY / controller is the hottest part of the GPU already.
Link:- Further info also in of this thread. Warning: Setting voltage more than 1.100v is not recommend, the Stilt has confirmed 1.10v is OK for max testing purpose, I've seen stock Sapphire 390/X roms to have 1.050v which shows as 1.047v in GPU-Z. Note: Currently this complete mod can only be done using HEX editor and not with HawaiiReader. HawaiiReader now supports VDDCI editing only not associated frequency. Do not use offset locations in image above as powerplay table can differ in location. Ref atomdis created tables for a rom, then find appropriate values to edit in powerplay table. Note: Ref heading GPU Voltage adjustment >SVI 2 Compliant Voltages for compliant voltages.
IMO do not enter more than 1100 = 1.100V. So far only the Matrix has this rail modifiable via software, an investigation was done if a bios mod could be done so other cards could have this function via software. Unfortunately so far the bios is the same as any other hawaii card and i2cdumps for a Matrix card were revealling extra controllers which maybe allowing the rail to be manipulated. This mod helps blackscreen when pushing VDDC, discussion about it started. Posted info on Lightning 0.95 volt mod in did a mod on a Gigabyte hawaii card, Memory Timings Modding. In VRAM_Info section of ROM you will find RAM straps/timings.
You will find the end frequency of each strap and then associated timings for it. Thus a RAM clock equal to and below that end frequency uses those timings and once past that end frequency it uses next strap and so on. The green boxed HEX is the upper limit for a strap. Ie if we wish to edit timings for 1126-1250MHz we edit hex after 48 e8 01 and between 1c 19 02. In above image a VRAM Info with 'AutoDetect' & 2 RAM IC support is shown. Hence AFR IC has take ID 01 in timings section and BFR 02. Below is an image which shows beginning of VRAM_Info and should explain further about this.
End of this post is also Memory Info tool which will tell you which RAM IC you have. Note: Do not use offset locations from the image above as the location of VRAM_Info in a rom can vary.
You have two options to find correct area i) create tables for rom using atomdis, then look for relevant HEX (best option) ii) search relevant strap HEX values using HEX editor Also there is this video by as an alternative to the image/text explanation above plus also read his post linked.
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