Awesome Kong You Shoot Me In A Dream
Read Next Yep, Ocelot is so integral to the plot of this franchise that by shooting him (or ), you've ripped apart the timeline. Colonel Campbell, Snake's handler in the future, berates you through time and space -- and this isn't even a time-travel story.
That's how badly you fucked up; you destroyed the very concept of cause and effect. You even get a different 'Game Over' screen: Rather than the text 'Snake Is Dead' transitioning into 'Game Over,' you get 'Ocelot Is Dead,' which morphs into 'Time Paradox.'
On the HD re-releases, you also get for losing this way: Konami Of course, that isn't technically true, since Zero would still create the Patriots and. *descends into 20,000-word hypothesis of MGS sans Ocelot*. Lara would explode into a bunch of sexy pixels, thus ending your game and your hopes for ever finding out what her pyramidal nipples look like. Why would the developers be so inhumanly cruel? Well, while the game's creators about all the 'naked Lara' rumors, this wasn't originally intended as a way to prank horny teenagers -- it's just what happens when you try to input any into the second one. Remember, this was back when cheats were part of the main game and not microtransactions.
And GameFAQs was relevant. The false code gained a new life thanks to, and many a teenager flew too close to the sun and ended up losing all unsaved progress to the joke. We also like to believe there was at least one guy who tentatively approached a cliff, thought the distance too far, took a step back, rotated the camera a couple of times to spot a different path, and just took a leap of faith only to end up supremely confused. Eidos Why would you want to see her naked, anyway? Is more reasonably proportioned.
“How do you do?” She extended her hand, and I shook it gingerly, and even with that very casual touch she turned my thumb and four fingers into five little. The flesh burns forever with shameless desire—because they were breathed in a voice a man hears in his inner ear, if he dreams of houris and wantons and bawds.
Even by those standards, there's one death in the game that is remarkably absurd. It takes place in the mission 'Uprising,' wherein your American hero has to sneak through war-torn Iran to reach a safe point after an earthquake. At the start of the mission, you're crawling through a sewer, avoiding enemy soldiers, when you meet the biggest threat you've ever faced: a rat. No, not a traitor on your team.. Electronic Arts 'Help!
This wasn't covered in basic!' At this point you're instructed to press a button to stab the rat, because even crawling through a sewer has to have ACTION, and then you continue on, this stupid divergence never mentioned again. But what if you fail? Or if you're an animal lover? Electronic Arts 'Tell them you shot me while I was doing something less embarrassing.
Like masturbating or something.' An enemy soldier hears your pathetic struggle, and it's game over. It doesn't make sense: How did the soldier fail to hear the squeaking rat, the knife going through it, or the very audible knife hitting the concrete, but manage to hear your comparatively quieter gasp of pain, in a war zone, in the aftermath of an earthquake?
And, of course, our hero's last act before he shuffles off this mortal coil is to. Give the rat the finger. Electronic Arts A mature and sensible reaction for a mature and sensible situation. The Hitman games are all about cosplaying as blue collar workers in order to sneak in and murder specific people in a variety of complex and entertaining ways, until a minor thing goes wrong and you murder the whole town instead. In Hitman: Absolution, you spend several missions infiltrating a weapons research center before you finally reach the complex's reception area (you could have just made an appointment, apparently).
Like all companies, the lobby is filled with trophies and wares -- in this case, big guns, bigger guns, landmines, bombs, missiles, etc. It's enough to make Charlton Heston erect.
And the crown jewel of their collection? Square Enix 'Next thing you'll tell me is that superweapon hanging precariously overhead is LIVE!' As we all know, nuclear bombs are designed to survive plane crashes. They're perfectly safe. You even have characters standing directly beneath the nuke, discussing how there's never been an accident in this place; hell, they're probably two days away from retirement!
You could probably and nothing would- Square Enix Whoops. OK, so it turns out the nuke is armed, for some reason, and that the detonator is set to 'errant bullet.' But still, how bad could the damage be? Square Enix Well, that's not so b- Square Enix Oh dear. See, once you complete all the puzzles, you simply, watch the puzzles reset, and then do it all again. That's the game, forever and ever. Unless, of course, you stand on a specific place during your second go around and.
Like so: Thekla, Inc. Go blind for staring at the sun like a moron? Do that and the whole island transforms into a big house, inside of which you'll find one final, optional puzzle. Solve that and you're rewarded with a photorealistic depiction of a dude lying on a couch with a blanket on his face. (We're using the word 'rewarded' loosely.) Thekla, Inc.
It's like one of those roller coasters that takes a picture of you, except in this case the game just put you to sleep. At this point you might say, 'Well, that's neat; now let's go back to the game' -- but you can't. When you try, you're instead presented with from the point of view of the man on the couch, during which it's implied that he's the one who's been playing the game all along and also that he/you were peeing yourself during some of those puzzles. Defendu Fairbairn Download. Or mainlining unlabeled bottles of lemonade; it's unclear which. The player wanders the house in a daze, stroking objects in an almost fetishistic way. Please, please don't let this be a pre-masturbation ritual.
We take it back. At least then someone would be enjoying themselves. Shenmue, the beloved Sega Dreamcast game, had some crazy ideas about fun: A third of the game is spent, and the last two hours are.
While the plot supposedly centers on tracking down your father's killer, you can also waste countless hours playing anachronistic Sega Genesis games, rummaging through other people's sock drawers, or marveling at the. So it's a bit ironic that, if you spend too long exploring the elaborate world the developers went through extreme lengths to create,. Neil Young And Crazy Horse Americana 2012 Rar.
Sega This would be like if halfway through Fallout another nuke fell and destroyed everything again. The game begins in December 1986, and from then on it advances at a pace of one day per hour. The story isn't that long, so you'll probably finish the game around mid-January -- just in time to watch the Patrick Dempsey classic Meatballs III: Summer Job. However, the game is secretly on a time limit that ends on April 15, 1987. If you get distracted (or, more likely, repeatedly fail the mandatory, out of nowhere, poorly explained stealth sections), your father's killer, Lan Di, tracks you down and kills you. There's no warning beyond a vague dream where another character tells you, 'When the cherry blossoms fall, the dragon shall descend on you.'
The same thing happens in Shenmue II, which moves the 'action' to Hong Kong. Waste too much time on arcade games or and Lan Di this time. Then he kills your literal dream woman and steals her power, because the game goes full anime.
Sega 'Um, how long were you watching, because I was just in the middle of a dream about a woman.' Seriously, Lan Di, five months? You couldn't wait five months? Everyone who played Shenmue II has been sitting here for 15 years now, waiting for Ryo to. For more weird things that happen in video games, check out and. Subscribe to our channel, and check out, and other videos you won't see on the site!
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